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.如何在Net下的MSMQ的同步异步调用

作者:课课家     来源: http://www.kokojia.com/点击数:865发布时间: 2015-11-09 15:51:34

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大神带你学编程,欢迎选课

欢迎来到小编的文章进行学习阅读,想必大家又有很多问题吧,在这里会有你想要收获的答案,请大家慢慢学习吧!计算机编程语言

一、MSMQ简介
MSMQ(微软消息队列)是Windows操作系统中消息应用程序的基础,是用于创建分布式、松散连接的消息通讯应用程序的开发工具。消息队列
和电子邮件有着很多相似处,他们都包含多个属性,用于保存消息,消息类型中都指出发送者和接收者的地址;然而他们的用处却有着很大的
区别:消息队列的发送者和接收者是应用程序,而电子邮件的发送者和接收者通常是人。如同电子邮件一样,消息队列的发送和接收也不需要
发送者和接收者同时在场,可以存储在消息队列或是邮件服务器中。
二、消息队列的安装
默认情况下安装操作系统是不安装消息队列的,你可以在控制面板中找到添加/删除程序,然后选择添加/删除Windows组件一项,然后选择应
用程序服务器,双击它进入详细资料中选择消息队列一项进行安装,如图:


三、消息队列类型
消息对列分为3类:
 
公共队列
MachineName\\\\QueueName
能被别的机器所访问,如果你的多个项目中用到消息队列,那么你可以把队列定义为公共队列
 
专用队列
MachineName\\\\Private$\\\\QueueName
只针对于本机的程序才可以调用的队列,有些情况下为了安全起见定义为私有队列。
日志队列
MachineName\\\\QueueName\\\\Journal$
四、消息队列的创建
MessageQueue Mq=new MessageQueue(“.\\\\\\\\private$\\\\\\\\Mymq”);
通过Path属性引用消息队列的代码也十分简单:
MessageQueue Mq=new MessageQueue();
Mq.Path=”.\\\\\\\\private$\\\\\\\\Mymq”;
使用 Create 方法可以在计算机上创建队列:
System.Messaging.MessageQueue.Create(@".\\\\private$\\\\Mymq");
这里注意由于在C#中要记住用反斜杠将“\\\\”转义。
由于消息对列所放置的地方经常改变,所以建议消息队列路径不要写死,建议放在配置文件中。
五、消息的发送
消息的发送可以分为简单消息和复杂消息,简单消息类型就是常用的数据类型,例如整型、字符串等数据;复杂消息的数据类型通常对应于系统中的复杂数据类型,例如结构,对象等等。
Mq.Send("Hello!");
在这里建议你可以事先定义一个对象类,然后发送这个对象类的实例对象,这样以后无论在增加什么发送信息,只需在对象类中增加相应的属性即可。
六、消息的接收和阅读
(1)同步接收消息
  接收消息的代码很简单:
 Mq.Receive();
        Mq.Receive(TimeSpan timeout); //设定超时时间
 Mq.ReceiveById(ID);
        Mq.Peek();
 
通过Receive方法接收消息同时永久性地从队列中删除消息;
通过Peek方法从队列中取出消息而不从队列中移除该消息。
如果知道消息的标识符(ID),还可以通过ReceiveById方法和PeekById方法完成相应的操作。编程语言排行榜上
(2)异步接受消息
  
利用委托机制:MessQueue.ReceiveCompleted +=new ReceiveCompletedEventHandler(mq_ReceiveCompleted);
 
(3)消息阅读
在应用程序能够阅读的消息和消息队列中的消息格式不同,应用程序发送出去的消息经过序列化以后才发送给了消息队列
而在接受端必须反序列化,利用下面的代码可以实现:
 public void mq_ReceiveCompleted(object sender, System.Messaging.ReceiveCompletedEventArgs e)
  {
   System.Messaging.Message m = MessQueue.EndReceive(e.AsyncResult);
   m.Formatter = new System.Messaging.XmlMessageFormatter(new string[]{"System.String,mscorlib"});
   Console.WriteLine("Message: " + (string)m.Body);
   MessQueue.BeginReceive() ;
  }
反序列化还有另一种写法:m.Formatter = new XmlMessageFormatter ( new Type [] { typeof (string) } );
七、由于消息队列的代码有些是固定不便的,所以把这些代码封装成一个类方便以后使用:

以下为引用的内容:
1using System;
  2using System.Messaging;
  3using System.Threading;
  5
  6namespace LoveStatusService
  7{
  8    /**////
  9    /// Summary description for Msmq.
 10    ///
 11    public class Msmq
 12    {
 13        public Msmq()
 14        {
 15            //
 16            // TODO: Add constructor logic here
 17            //
 18        }
 19
 20       
 21        private MessageQueue _messageQueue=null;
 22        //最大并发线程数
 23        private static int MAX_WORKER_THREADS=Convert.ToInt32( System.Configuration.ConfigurationSettings.AppSettings["MAX_WORKER_THREADS"].ToString());
 24        //Msmq路径
 25        private static string MsmqPath=System.Configuration.ConfigurationSettings.AppSettings["LoveStatusMQPath"];
 26        //等待句柄
 27        private WaitHandle[] waitHandleArray = new WaitHandle[MAX_WORKER_THREADS];
 28        //任务类型
 29        //1. Send Email 2. Send Message  3. Send Email and Message
 30        private string TaskType=System.Configuration.ConfigurationSettings.AppSettings["TaskType"];
 31        public MessageQueue MessQueue
 32        {
 33            get
 34            {
 35           
 36                if (_messageQueue==null)
 37                {
 38                    if(MessageQueue.Exists(MsmqPath))
 39                    {
 40                        _messageQueue = new MessageQueue(MsmqPath);   
 41                    }
 42                    else
 43                    {
 44                        _messageQueue = MessageQueue.Create(MsmqPath);   
 45                    }   
 46                }
 47               
 48
 49                return _messageQueue;
 50            }
 51        }
 52       
 53
 54    Private Method#region Private Method
 55
 56        private void mq_ReceiveCompleted(object sender, System.Messaging.ReceiveCompletedEventArgs e)
 57        {
 58            MessageQueue mqq = (MessageQueue)sender;
 59            System.Messaging.Message m = mqq.EndReceive(e.AsyncResult);
 60            //m.Formatter = new System.Messaging.XmlMessageFormatter(new string[]{"System.String,mscorlib"});
 61            m.Formatter =new System.Messaging.XmlMessageFormatter(new Type[] {typeof(UserObject)}) ;
 62            //log.Info("Receive UserID: " + (string)m.Body) ;
 63            UserObject obj=(UserObject)m.Body ;
 64            long curUserId=obj.curUserID ;
 65            long oppUserId=obj.oppUserID;
 66            string curUserName=obj.curUserName;
 67            string oppUserName=obj.oppUserName;
 68            string curEmail=obj.curEmail ;
 69            string oppEmail=obj.oppEmail;
 70            string subject =obj.subject ;
 71            string body=obj.body ;
 72            //AppLog.log.Info("curUserId:"+curUserId) ;
 73            //AppLog.log.Info("oppUserId:"+oppUserId) ;
 74            AppLog.log.Info("==type="+TaskType) ;
 75            switch(TaskType)
 76            {
 77                //Email
 78                case "1":
 79                    EmailForMQ.SendEmailForLoveStatus(curEmail,oppEmail,curUserName,oppUserName,subject) ;
 80                    AppLog.log.Info("==Send to=="+oppEmail) ;
 81                    break;
 82                //Message
 83                case "2":
 84                    MessageForMQ.SendMessage(curUserId,oppUserId,subject,body) ;
 85                    AppLog.log.Info("==Send Msg to=="+oppUserId) ;
 86                    break;
 87                //Email and Message       
 88                case "3":
 89                    EmailForMQ.SendEmailForLoveStatus(curEmail,oppEmail,curUserName,oppUserName,subject) ;
 90                    AppLog.log.Info("==Send to=="+oppEmail) ;
 91                    MessageForMQ.SendMessage(curUserId,oppUserId,subject,body) ;
 92                    AppLog.log.Info("==Send Msg to=="+oppUserId) ;
 93                    break;
 94                default:
 95                    break;
 96
 97            }
 98            mqq.BeginReceive() ;
 99
100        }
101
102    #endregion
103
104    Public Method#region Public Method
105
106        //一个将对象发送到队列的方法,这里发送的是对象
107        public void SendUserIDToMQ(object arr)
108        {
109            MessQueue.Send(arr) ;
110            Console.WriteLine("Ok") ;
111            Console.Read() ;
112        }
113
114        //同步接受队列内容的方法
115        public void ReceiveFromMQ()
116        {
117            Message ms=new Message() ;
118           
119            //ms=MessQueue.Peek();
120            try
121            {
122                ms=MessQueue.Receive(new TimeSpan(0,0,5));
123                if(ms!=null)
124                {
125                    ms.Formatter = new XmlMessageFormatter ( new Type [] { typeof (string) } );
126                    AppLog.log.Info((string)ms.Body)  ;
127                }
128            }
129            catch(Exception ex)
130            {
131               
132            }
133           
134       
135        }
136
137        //开始**工作线程
138        public  void startListen()
139        {
140            AppLog.log.Info("--Thread--"+MAX_WORKER_THREADS) ;
141            MessQueue.ReceiveCompleted +=new ReceiveCompletedEventHandler(mq_ReceiveCompleted);
142           
143            //异步方式,并发
144           
145            for(int i=0; i<MAX_WORKER_THREADS; i++)
146            {
147                // Begin asynchronous operations.
148                waitHandleArray[i] = MessQueue.BeginReceive().AsyncWaitHandle;
149            }
150
151            AppLog.log.Info("------Start Listen--------") ;
152
153            return;
154
155        }
156
157
158        //停止**工作线程
159        public void stopListen()
160        {
161
162            for(int i=0;i<waitHandleArray.Length;i++)
163            {
164
165                try
166                {
167                    waitHandleArray[i].Close();
168                }
169                catch
170                {
171                    AppLog.log.Info("---waitHandleArray[i].Close() Error!-----") ;
172                }
173
174            }
175
176            try
177            {
178                // Specify to wait for all operations to return.
179                WaitHandle.WaitAll(waitHandleArray,1000,false);
180            }
181            catch
182            {
183                AppLog.log.Info("---WaitHandle.WaitAll Error!-----") ;
184            }
185            AppLog.log.Info("------Stop Listen--------") ;
186
187        }
188
189    #endregion
190   
191   
192
193   
194    }
195}
196


UserObject的代码c语言编程入门

编程语言(programming language),是用来定义计算机程序的形式语言。它是一种被标准化的交流技巧,用来向计算机发出指令。一种计算机语言让程序员能够准确地定义计算机所需要使用的数据,并精确地定义在不同情况下所应当采取的行动。[1]
最早的编程语言是在电脑发明之后产生的,当时是用来控制提花织布机及自动演奏钢琴的动作。在电脑领域已发明了上千不同的编程语言,而且每年仍有新的编程语言诞生。很多编程语言需要用指令方式说明计算的程序,而有些编程语言则属于声明式编程,说明需要的结果,而不说明如何计算。

以下为引用的内容:
1using System;
  2
  3namespace Goody9807
  4{
  5    /**////
  6    /// 用与在MQ上传输数据的对象
  7    ///
  8    public class UserObject
  9    {
 10        public UserObject()
 11        {
 12            //
 13            // TODO: Add constructor logic here
 14            //
 15        }
 16
 17        private long _curUserID;
 18        public long curUserID
 19        {
 20            get
 21            {
 22                return _curUserID;
 23            }
 24            set
 25            {
 26                _curUserID=value;
 27            }
 28        }
 29
 30        private  string _curUserName="";
 31        public string curUserName
 32        {
 33            get
 34            {
 35                return _curUserName;
 36            }
 37            set
 38            {
 39                _curUserName=value;
 40            }
 41        }
 42
 43        private string _curEmail="";
 44        public string curEmail
 45        {
 46            get
 47            {
 48                return _curEmail;
 49            }
 50            set
 51            {
 52                _curEmail=value;
 53            }
 54        }
 55
 56
 57        private long _oppUserID;
 58        public long oppUserID
 59        {
 60            get
 61            {
 62                return _oppUserID;
 63            }
 64            set
 65            {
 66                _oppUserID=value;
 67            }
 68        }
 69
 70        private  string _oppUserName="";
 71        public string oppUserName
 72        {
 73            get
 74            {
 75                return _oppUserName;
 76            }
 77            set
 78            {
 79                _oppUserName=value;
 80            }
 81        }
 82
 83        private string _oppEmail="";
 84        public string oppEmail
 85        {
 86            get
 87            {
 88                return _oppEmail;
 89            }
 90            set
 91            {
 92                _oppEmail=value;
 93            }
 94        }
 95
 96        private string _subject ="";
 97        public string subject
 98        {
 99            get
100            {
101                return _subject;
102            }
103            set
104            {
105                _subject=value;
106            }
107        }
108
109        private string _body="";
110        public string body
111        {
112            get
113            {
114                return _body;
115            }
116            set
117            {
118                _body=value;
119            }
120        }
121    }
122}
123


另一个同事写的封装类

以下为引用的内容:
1using System;
  2
  3using System.Threading;
  4
  5using System.Messaging;
  6
  7
  8
  9namespace Wapdm.SmsApp
 10
 11{
 12
 13     /**////
 14
 15     ///
 16
 17     /// A Logger implementation that writes messages to a message queue.
 18
 19     /// The default event formatter used is an instance of XMLEventFormatter
 20
 21     ///
 22
 23     ///
 24
 25     public sealed class MsgQueue
 26
 27     {
 28
 29
 30
 31         private const string BLANK_STRING                   = "";
 32
 33         private const string PERIOD                         = @".\\\\private$";  //".";
 34
 35         private const string ELLIPSIS                       = "";   
 36
 37   
 38
 39         private string serverAddress;
 40
 41         private string queueName;
 42
 43         private string queuePath;
 44
 45        
 46
 47         private bool IsContextEnabled; 
 48
 49   
 50
 51         private MessageQueue queue;
 52
 53   
 54
 55         private object queueMonitor                         = new object();
 56
 57   
 58
 59         private MsgQueue() {}
 60
 61
 62
 63         public static MsgQueue mq = null;
 64
 65         public static WaitHandle[] waitHandleArray = new WaitHandle[Util.MAX_WORKER_THREADS];
 66
 67    
 68
 69         public MsgQueue(string _serverAddress, string _queueName, string _summaryPattern)
 70
 71         {
 72
 73              if ((_serverAddress == null) || (_queueName == null) || (_summaryPattern == null))
 74
 75              {
 76
 77                   throw new ArgumentNullException();
 78
 79              }
 80
 81              ServerAddress = _serverAddress;
 82
 83              QueueName = _queueName;
 84
 85              IsContextEnabled = true;            
 86
 87         }
 88
 89   
 90
 91         public MsgQueue(string _serverAddress, string _queueName)
 92
 93         {
 94
 95              if ((_serverAddress == null) || (_queueName == null))
 96
 97              {
 98
 99                   throw new ArgumentNullException();
100
101              }
102
103              ServerAddress = _serverAddress;
104
105              QueueName = _queueName;
106
107              IsContextEnabled = true;
108
109         }
110
111   
112
113         public MsgQueue(string _queueName)
114
115         {
116
117              if (_queueName == null)
118
119              {
120
121                   throw new ArgumentNullException();
122
123              }
124
125              serverAddress = PERIOD;
126
127              QueueName = _queueName;
128
129              IsContextEnabled = true;            
130
131              if ( IsContextEnabled == false )
132
133                   throw new ArgumentNullException();
134
135         }
136
137   
138
139         public string ServerAddress
140
141         {
142
143              get
144
145              {
146
147                   return serverAddress;
148
149              }
150
151              set
152
153              {
154
155                   if (value == null)
156
157                   {
158
159                       value = PERIOD;
160
161                   }
162
163                   value = value.Trim();
164
165                   if (value.Equals(BLANK_STRING))
166
167                   {
168
169                       throw new ArgumentException("Invalid value (must contain non-whitespace characters)");
170
171                  }
172
173                   lock (queueMonitor)
174
175                   {
176
177                       serverAddress = value;
178
179                       queuePath = serverAddress + '\\\\\\\\' + queueName;
180
181                       InitializeQueue();
182
183                   }
184
185              }
186
187         }
188
189
190
191         public string QueueName
192
193         {
194
195              get
196
197              {
198
199                   return queueName;
200
201              }
202
203              set
204
205              {
206
207                   if (value == null)
208
209                   {
210
211                       throw new ArgumentNullException();
212
213                   }
214
215                   value = value.Trim();
216
217                   if (value.Equals(BLANK_STRING))
218
219                   {
220
221                       throw new ArgumentException("Invalid value (must contain non-whitespace characters)");
222
223                   }
224
225                   lock (queueMonitor)
226
227                   {
228
229                       queueName = value;
230
231                       queuePath = serverAddress + '\\\\\\\\' + queueName;
232
233                       InitializeQueue();
234
235                   }
236
237              }
238
239         }
240
241   
242
243         private void InitializeQueue()
244
245         {
246
247              lock (queueMonitor)
248
249              {            
250
251                   if (queue != null)
252
253                   {
254
255                       try { queue.Close(); }
256
257                       catch {}
258
259                       queue = null;
260
261                   }
262
263
264
265                   try
266
267                   {
268
269                       if(!MessageQueue.Exists(queuePath))
270
271                            MessageQueue.Create(queuePath);
272
273                   }
274
275                   catch {}
276
277                   try
278
279                   {
280
281                       queue = new MessageQueue(queuePath);
282
283                       queue.SetPermissions("EveryOne",MessageQueueAccessRights.FullControl);
284
285                       queue.Formatter = new XmlMessageFormatter(new Type[] {typeof(MoMsg)});
286
287                   }
288
289                   catch (Exception e)
290
291                   {
292
293                       try { queue.Close(); }
294
295                       catch {}
296
297                       queue = null;
298
299                       throw new ApplicationException("Couldn't open queue at '" + queuePath + "': " + e.GetType().FullName + ": " + e.Message);
300
301                   }
302
303
304
305              }
306
307         }
308
309   
310
311         private  void AcquireResources()
312
313         {
314
315              InitializeQueue();
316
317         }
318
319   
320
321         public  void ReleaseResources()
322
323         {
324
325              lock (queueMonitor)
326
327              {
328
329                   if (queue != null)
330
331                   {
332
333                       try
334
335                       {
336
337                            queue.Close();
338
339                       }
340
341                       catch {}
342
343                       queue = null;
344
345                   }
346
347              }   
348
349         }
350
351   
352
353         //阻塞方式
354
355         public MoMsg Read( )
356
357         {
358
359              MoMsg _event = null;            
360
361              lock (queueMonitor)
362
363              {
364
365                   if (queue == null)
366
367                   {
368
369                       InitializeQueue();
370
371                   }
372
373                   try
374
375                   {
376
377                       Message message = queue.Receive( new TimeSpan(0,0,1) );//等待10秒
378
379                       _event = (MoMsg) (message.Body);
380
381                       return _event;
382
383                   }
384
385                   catch (Exception )
386
387                   {
388
389                       try { queue.Close(); }
390
391                       catch {}
392
393                       queue = null;
394
395                   }           
396
397              }
398
399              return null;
400
401         }
402
403
404
405         public void Write(MoMsg _event)
406
407         {
408
409              if (_event == null)
410
411              {
412
413                   return;
414
415              }
416
417              lock (queueMonitor)
418
419              {
420
421                   try
422
423                   {
424
425                       if (queue == null)
426
427                       {
428
429                            InitializeQueue();
430
431                       }
432
433                  
434
435                       Message message = new Message();
436
437                       message.Priority = _event.Priority;
438
439                       message.Recoverable = true;
440
441                       message.Body = _event; //eventFormatter.Format(_event);
442
443
444
445                       queue.Send(message);
446
447                   }
448
449                   catch (Exception e)
450
451                   {
452
453                       try { queue.Close(); }
454
455                       catch {}
456
457                       queue = null;
458
459                       Util.Log.log("Couldn't write Message (" + e.GetType().FullName + ": " + e.Message + ")");
460
461                   }           
462
463              }
464
465         }
466
467
468
469         public static bool statusTest()
470
471         {
472
473              bool reValue = false;
474
475              try
476
477              {
478
479                   MessageEnumerator re = mq.queue.GetMessageEnumerator();
480
481                   bool rev = re.MoveNext();
482
483                   reValue = true;
484
485              }
486
487              catch
488
489              {
490
491                   reValue = false;
492
493              }
494
495
496
497              return reValue;
498
499         }
500
501
502
503         public static void startListen()
504
505         {
506
507              mq = new MsgQueue(Util.MqName);
508
509
510
511              mq.queue.ReceiveCompleted +=new ReceiveCompletedEventHandler(queue_ReceiveCompleted);
512
513             
514
515              //异步方式,并发
516
517              for(int i=0; i<Util.MAX_WORKER_THREADS; i++)
518
519              {
520
521                   // Begin asynchronous operations.
522
523                   waitHandleArray[i] =
524
525                       mq.queue.BeginReceive().AsyncWaitHandle;
526
527              }
528
529
530
531              return;
532
533         }
534
535
536
537         public static void stopListen()
538
539         {
540
541
542
543              for(int i=0;i<waitHandleArray.Length;i++)
544
545              {
546
547                   try
548
549                   {
550
551                       waitHandleArray[i].Close();
552
553                   }
554
555                   catch
556
557                   {
558
559                       //忽略错误
560
561                   }
562
563              }
564
565
566
567              try
568
569              {
570
571                  // Specify to wait for all operations to return.
572
573                   WaitHandle.WaitAll(waitHandleArray,1000,false);
574
575              }
576
577              catch
578
579              {
580
581                   //忽略错误
582
583              }
584
585         }
586
587
588
589         private static void queue_ReceiveCompleted(object sender, ReceiveCompletedEventArgs e)
590
591         {
592
593              // Connect to the queue.
594
595              MessageQueue mqq = (MessageQueue)sender;
596
597
598
599              // End the asynchronous Receive operation.
600
601              Message m = mqq.EndReceive(e.AsyncResult);
602
603
604
605              Util.ProcessMo((MoMsg)(m.Body));
606
607
608
609              if(Util.isRunning)
610
611              {
612
613                   // Restart the asynchronous Receive operation.
614
615                   mqq.BeginReceive();
616
617              }
618
619           
620
621              return;
622
623         }
624
625     }
626
627}

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