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读书 > 编程语言 >Python > Python语言程序设计(英文版,作者全新编写针对Python程序设计的权威教材)

Python语言程序设计(英文版,作者全新编写针对Python程序设计的权威教材)

综合评级:★★★★★

定价:79.00

作者:(美)梁勇 著

出版社:机械工业出版社

出版日期:2013年2月

页数:557

ISBN:9787111412342

书籍介绍

  《经典原版书库:python语言程序设计(英文版)》保持了liang博士系列丛书中一贯的、标志性的教与学的哲学:以实例教,由实践学。书中采用了他所提出的已经经过实践检验的“基础先行”的方法,即在定义类之前,首先使用清晰简明的语言介绍基本程序设计概念,如选择语句、循环和函数;在介绍面向对象程序设计和gui编程之前,首先介绍基本逻辑和程序设计概念。书中除了给出一些以游戏和数学为主的典型实例外,还在每章的开始使用简单的图形给出一两个例子,以激发学生的学习兴趣。

  本书特色:

  以“基础先行”方法介绍基本程序设计概念和方法,帮助学生循序渐进地学习所有必需和重要的基本概念。

  以“问题驱动”方法讲授程序设计技术,强调问题求解,而非语法。通过广泛的趣味性实例(涉及数学、自然科学、商业、金融、游戏、动画和多媒体领域)来激发学生的学习兴趣,为求解这些问题,适时地引入相关的语法和库。

  可以灵活介绍gui相关主题。第1~6章使用内置的turtle图形模块,其余部分使用tkinter,这两种工具都是简单、易学的程序设计教学工具。每章的开始都有gui实例,每章末尾还有专门的gui练习。

相关课程
目录

chapter 1 introduction to computers, programs,and Python

1.1 introduction

1.2 what is a computer?

1.3 programming languages

1.4 operating systems

1.5 the history of python

1.6 getting started with python

1.7 programming style and documentation

1.8 programming errors

1.9 getting started with graphics programming

chapter 2 elementary programming

2.1 introduction

2.2 writing a simple program

2.3 reading input from the console

2.4 identifiers

2.5 variables,assignment statements, and expressions

2.6 simultaneous assignments

2.7 named constants

2.8 numeric data types and operators

2.9 evaluating expressions and operator precedence

2.10 augmented assignment operators

2.11 type conversions and rounding

2.12 case study: displaying the current time

2.13 software development process

2.14 case study: computing distances

chapter 3 mathematical functions, strings,and objects

3.1 introduction

3.2 common python functions

3.3 strings and characters

3.4 case study: minimum number of coins

3.5 introduction to objects and methods

3.6 formatting numbers and strings

3.7 drawing various shapes

3.8 drawing with colors and fonts

chapter 4 selections

4.1 introduction

4.2 boolean types, values, and expressions

4.3 generating random numbers

4.4 i f statements

4.5 case study: guessing birthdays

4.6 two-way if-else statements

4.7 nested if and multi-way if-elif-else statements

4.8 common errors in selection statements

4.9 case study: computing body mass index

4.10 case study: computing taxes

4.11 logical operators

4.12 case study: determining leap years

4.13 case study: lottery

4.14 conditional expressions

4.15 operator precedence and associativity

4.16 detecting the location of an object

chapter 5 looPS

5.1 introduction

5.2 the while loop

5.3 the for loop

5.4 nested loops

5.5 minimizing numerical errors

5.6 case studies

5.7 keywords break and continue

5.8 case study: displaying prime numbers

5.9 case study: random walk

chapter 6 functions

6.1 introduction

6.2 defining a function

6.3 calling a function

6.4 functions with/without return values

6.5 positional and keyword arguments

6.6 passing arguments by reference values

6.7 modularizing code

6.8 case study: converting decimals to hexadecimals

6.9 the scope of variables

6.10 default arguments

6.11 returning multiple values

6.12 case study: generating random ascii characters

6.13 function abstraction and stepwise refinement

6.14 case study: reusable graphics functions

chapter 7 objects and classes

7.1 introduction

7.2 defining classes for objects

7.3 uml class diagrams

7.4 immutable objects vs. mutable objects

7.5 hiding data fields

7.6 class abstraction and encapsulation

7.7 object-oriented thinking

chapter 8 more on strings and special methods

8.1 introduction

8.2 the str class

8.3 case study: checking palindromes

8.4 case study: converting hexadecimals to decimals

8.5 operator overloading and special methods

8.6 case study: the rational class

chapter 9 gui programming using tkinter

9.1 introduction

9.2 getting started with tkinter

9.3 processing events

9.4 the widget classes

9.5 canvas

9.6 the geometry managers

9.7 case study: loan calculator

9.8 displaying images

9.9 menus

9.10 popup menus

9.11 mouse, key events, and bindings

9.12 animations

9.13 scrollbars

9.14 standard dialog boxes

chapter 10 lists

10.1 introduction

10.2 list basics

10.3 case study: lotto numbers

10.4 case study: deck of cards

10.5 deck of cards gui

10.6 copying lists

10.7 passing lists to functions

10.8 returning a list from a function

10.9 case study: counting the occurrences of each letter

10.10 searching lists

10.11 sorting lists

10.12 case study: bouncing balls

cbapter 11 multidimensional lists

11.1 introduction

11.2 processing two-dimensional lists

11.3 passing two-dimensional lists to functions

11.4 problem: grading a multiple-choice test

11.5 problem: finding the closest pair

11.6 gui: finding the closest pair

11.7 problem: sudoku

11.8 case study: sudoku gui

11.9 multidimensional lists

chapter 12 inheritance and polymorphism

12.1 introduction

12.2 superclasses and subclasses

12.3 overriding methods

12.4 the object class

12.5 polymorphism and dynamic binding

12.6 the isinstance function

12.7 case study: a reusable clock

12.8 class relationships

12.9 case study: designing the course class

12.10 designing a class for stacks

12.11 case study: the figurecanvas class

chapter 13 files and exception handling

13.1 introduction

13.2 text input and output

13.3 file dialogs

13.4 case study: counting each letter in a file

13.5 retrieving data from the web

13.6 exception handling

13.7 raising exceptions

13.8 processing exceptions using exception objects

13.9 defining custom exception classes

13.10 binary io using pickling

13.11 case study: address book

chapter 14 tuples,sets, and dictionaries

14.1 introduction

14.2 tuples

14.3 sets

14.4 comparing the performance of sets and lists

14.5 case study: counting keywords

14.6 dictionaries

14.7 case study: occurrences of words

chapter 15 recursion

15.1 introduction

15.2 case study: computing factorials

15.3 case study: computing fibonacci numbers

15.4 problem solving using recursion

15.5 recursive helper functions

15.6 case study: finding the directory size

15.1 case study: towers of hanoi

15.8 case study: fractals

15.9 case study: eight queens

15.10 recursion vs. iteration

15.11 tail recursion

a detailed table of contents for the web chapters is available on the

companion website:

chapter 16 developing efficient algorithms

chapter 17 sorting

chapter 18 linked lists, stacks, queues, and priority queues

chapter 19 binary search trees

chapter 20 avl trees

chapter 21 hashing: implementing dictionaries and sets

chapter 22 graphs and applications

chapter 23 weighted graphs and applications

appendixes

appendix a python keywords

appendix b the ascii character set

appendix c number systems

index

credits

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